onsdag 7 januari 2015

Level IL

We have started to familiarize ourselves with Unity by creating objects and mapping keystrokes to movements as well as some tweaking with lighting.

As it stands now we currently have a floor on which we can move around a cube. Gravity is enabled, which makes the cube stick to the ground and fall off the edge. The movement is controlled by the directional keys. The player movement speed is controlled by scripts written in C#.







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